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Funding Opportunities

Are you interested in doing a postdoctoral fellowship in my research group?

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Open MSc research topics

Are you intersted in doing your MSc essay/project/thesis in my resarch group?

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Interested in Doing your MSc essay/project/thesis in my Research Group?

I am looking for highly motivated MSc students who are interested in research and/or the development of tools, systems and apps that will be used in real-life. My research group works on improving information systems, mainly in the domain of educational/learning systems, by making them more intelligent, personalized and adaptive to users' needs as well as by enabling them to do complex data analytics to provide users with actionable information. As a MSc student in my research group, you would work on related topics towards this goal.

*** Announcement for MSc essay/project/thesis topics in the area of Game-Based Learning ***
(This announcement is for students who plan to start with their MSc essay, project or thesis within the next two years)


Areas of research

The following areas of research are areas (not concrete topics) in which your MSc essay, project or thesis could be focusing on. If you are interested in one or more of these areas, please get in contact with me and we can discuss about more concrete topics based on your background knowledge, intersts and the route (i.e., essay, project or thesis) you choose to take.

Adaptive and Intelligent Learning Systems
Research in this area focuses on designing, developing and evaluating techniques and mechanisms that consider different students’ characteristics, needs and situations (e.g., learning styles, motivational aspects, cognitive abilities, affective/emotional states and others) in order to provide adaptive and intelligent system capacities such as adaptive interfaces, intelligent support, and personalized recommendations.

Adaptive and Intelligent Support in Mobile/Ubiquitous Settings
Research in this area focuses on designing, developing and evaluating adaptive and intelligent techniques and mechanisms for mobile and ubiquitous learning, which consider context information such as objects/peers in the surrounding, environmental context, social context, etc. in order to provide adaptive and intelligent support.

Learning Analytics and Academic Analytics
Research in this area investigates the possibilities for using a variety of academic data for improving our understanding on issues such as effectiveness of learning resources and students’ learning processes. Furthermore, topics deal with designing, developing and evaluating tools that facilitate analysis, visualization and drawing conclusions from academic data, leading to benefits for course development, teaching, and learning.

User/Student Modelling
Research in this area aims at investigating and improving the automatic detection process of students’ characteristics such as learning styles, cognitive abilities, motivation, and affective/emotional states through the use of data from different sources such as sensors and user interactions with the system.

User/Student Modelling in Collaborative Settings
Research in this area aims at user/student modelling issues with particular focus on collaborative settings such as group works, with a primary goal on investigating and automatically identifying group characteristics, roles of individual students and their impact on the group, etc.

Context Modelling
Research in this area focuses on investigating and improving the automatic detection of context information such as location, items in the surrounding, and environmental context, using data from different sources such as sensors of a smartphone or other mobile device, user interactions with the system, existing databases, etc.

Artificial/Computational Intelligence in Education
Research in this area focuses on the usage, adaptation, and enhancement of artificial/computational intelligence techniques to advance online learning and/or teaching.

Game-based Learning
Research in this area aims at designing, developing and evaluating educational games that effectively combine the gaming aspects with learning aspects to create games that are fun to play and where students learn effectively. Furthermore, this line of research includes the analysis of gaming behaviours in educational games, with the aim to personalize such games to different player types


What to expect as MSc student in my research group?


When and how to contact me?

Please contact me at sabineg@athabascau.ca at any time during your studies. Usually, it is never too early to think and talk about possible MSc essay/project/thesis topics, especially if you are interested in doing a project or thesis. There are also often misunderstandings on what essay, project and thesis actually are about and therefore, talking with a potential supervisor early on can help you to sort out any misunderstandings and make an informed decision about which route is best for you.


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